How Enlighten is addressing ray tracing in video games

February 10th, 2021

Released in January, Enlighten version features major improvements to probe lighting and combines Enlighten GI technology in perfect harmony with UE4 real time ray tracing.
Presented at "CEDEC 2020", some of the features shown in the "Real-time ray tracing + Hybrid Global Illumination with Enlighten" presentation are now available for in Early Access.
Enlighten can further improve the quality of globally illuminated reflections from Unreal Engine 4's real-time ray tracing methods, as well as other ray tracing effects, to create outstanding deliverables.
These techniques are also possible with custom engines using similar methods.
The article from Gamesindustry.biz on September 16th, 2020 goes into detail about all of these new ray-tracing features.
Please have a look (https://www.gamesindustry.biz/articles/2020-09-16-how-enlighten-is-addressing-ray-tracing-in-video-games)

Enlighten global illumination 3.12 released Massively scalable probe lighting & real-time ray tracing

To meet the needs of creators working with massive worlds, this release provides significant performance and scalability improvements to probe lighting. Enlighten’s automatic probe placement system now incudes additional resolution options that provide efficient lighting across large open spaces and significantly reduces precompute time. A complete overhaul of automatic probe placement and per pixel probe lighting brings major performance and precompute time improvements when large amounts of probes are placed throughout a massive world.

Along with a number of other improvements and fixes, Enlighten 3.12 is the result of the continued dedication of the team to provide new features and improve the technology to meet the needs of creators everywhere.
For further details and information, readers are welcome to access the documentation and release notes here:
SDK:
https://enlighten.atlassian.net/wiki/display/SDK312/Enlighten+SDK+3.12+Release+Notes
https://enlighten.atlassian.net/wiki/spaces/SDK312/
Unreal Engine:
https://enlighten.atlassian.net/wiki/display/UEF312/Enlighten+UE4+3.12+Release+Notes
https://enlighten.atlassian.net/wiki/spaces/UEF312/

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