Setting Moods Using Global Illumination

October 18th, 2015

*Some video and link content may no longer be available. Please see the bottom of the page for details.

In this video tutorial, our technical artist Ivan Pedersen shows game development artists how real-time global illumination makes it easy to play with the mood of a scene by using simple lighting effects to create great emotional impact. It highlights and utilises the impact indirect light plays on a scene.

This video demonstrates how to achieve four different moods within minutes – sunny day, overcast, night and scary night.

Watch the tutorial below:

by Geomerics, an ARM company

*Due to the closure of operations of Geomerics and related websites, some blog content pre-dating May 2017 may become unavailable. If you would like to request information about any missing content, please feel free to contact us through the inquiry page.

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